

Sounds very similar but not the same as entry 35. Plays during the text when something gets unlocked. Plays in the short cutscene after the results screen of the battle with Master Hand. Plays during the battle against Metal Mario in 1P Game. Plays during the battle against the Fighting Polygon Team in 1P Game. Screen" portrait in 1P Game except Master Hand. Plays if the player chooses "No" in the continue screen. Plays when the player is asked to continue or to not continue. Plays in the special bonus screen after a bonus stage if the player failed to complete the task. Plays in the special bonus screen after defeating Master Hand. Plays in the special bonus screen after a bonus stage if the player successfully completed the task. Plays in the special bonus screen after defeating the opponent(s) in a level in 1P Game. Plays at the "Break the Targets!" and "Board the Platforms!" stages. Plays during the battle with Master Hand, also in 1P Game. Plays in Master Hand's intro in 1P Game before the match begins. Plays in the portrait of Master Hand in 1P Game.
Smash bros hidden map series#
Plays in the results screen after a match in VS Mode, each series has its own version. Plays when the timer reaches 1 minute in a timed match in Mushroom Kingdom. bgm - Contains all 46 music tracks in the game:.STOP FGM - Removes any lingering sound effects.The maximum it can be toggled to differ depending on the version of the game: There are a lot of duplicates interspliced in here, and all of the crowd chants from the "call" option above are also present. fgm - Contains all sounds in the game - both those used and those unused.
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This menu lets you listen to all music and sounds (including unused ones), view the game transitions, apply different MIDI filters on the music played, as well as listing a number of options which appear to have been used in testing but have no current function.
